

The end objective is simple to get the plant growing, and you can leave it’s not a complex objective, but any is better than none for farming games.
Slime rancher 2 genres upgrade#
Since you’re alone on this beautiful island, there is no economic system or trader to buy upgrades from instead scattered throughout the island, and its many floating rocks are crystals that can be used to upgrade BUDs jetpack, allowing the robot to reach heights higher than before. Grow Home features a unique climbing mechanic that allows players to reach various areas in the world, adding a platformer mechanic to the mix. Once the ship does find a viable subject, it drops you on the ground, and your mission as a robotic farmer has begun. You play as BUD, short for Botanical Utility Droid, as you go through space searching for Star plants. However, it differs in having a goal or an objective to work towards.

It has a similar playstyle to Slime Rancher because it’s all about growing plants (specifically a plant). Grow Home is a title from Ubisoft that was released in 2015.

I’ll attempt to add games from similar genres to this list but provide a more enjoyable experience by having more content or defined end game objectives.

However, I have to say the exploration is a critical factor for the game’s length and Slime Rancher, in my opinion, is very lacking in that department. Others could spend upwards of 100 hours, according to Steam data, just having fun collecting all types of slime. While the game might last for 10 hours for someone before they give up or find themselves aimless. But that’s not to say every game of this genre suffers from this, but ultimately how much replay value one finds is entirely subjective. Once you’ve unlocked all possible upgrades and have your farm running at nigh 100% efficiency, there’s no goal to work towards anymore. The game’s content is very limited aside from various daily quests there’s only so much that one can discover the world is finite after all, and so are the upgrades to the farms. Games like Slime Rancher or “Farm games” suffer from a severe problem of replayability. So the primary gameplay loop is gathering various types of slimes and finding their favorite food each slime has its own type.
Slime rancher 2 genres free#
Pretty straightforward in its goals and objectives, the players are left free to collect slimes which are a sort of animal(?) on the planet feeding them is essential for the farm. The concept is pretty simple, set on an alien planet far away from ours, you play as Beatrix LeBeau, a rancher, and your goal is to grow crops. As it is, this is a great idea that currently feels a little too cooped up.Slime Rancher is what the gaming community calls a farm game, but it’s a life sim in terms of genre. Slime Rancher’s hands-on approach and lively livestock could have made this the cream of the farming crop. The teleporters might have been useful, but the sheer amount of resource gathering involved in crafting them means you'll have rinsed all the environments before they become useful. My health, for instance, rarely dipped below 70 even when I came across a herd of exploding radioactive largos, and the early jetpack upgrade is far more practical for general world traversal. Most, however, like the med station and spring pad, are largely superfluous. Instead of improving the minute-to-minute farming process, the lab simply lets you build extra gadgets to place around the planet. You buy upgrades because you can rather than because you want to, and once you've filled out your pens with profitable slime, there's little incentive to venture back outside.Įven the unlockable research lab didn't provide the extra longevity I'd hoped for. Farming isn’t the means to a narrative end here, but a means to more endless farming. Unlike Stardew Valley, where you can personalise your farm to the nth degree or settle down and start a family, there's nothing to do here except shovel endless quantities of poop and make a quick buck. And that's the main problem I have with Slime Rancher. Once you get there, though, you're essentially going through the same motions as you were an hour ago, just with different coloured slimes in a slightly prettier landscape.
